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(Function) => void): void,\n    // decline(): void,\n    _acceptCallbacks: Array<(Function) => void>,\n    _disposeCallbacks: Array<(mixed) => void>,\n  |};\n}\ninterface ExtensionContext {\n  runtime: {|\n    reload(): void,\n    getURL(url: string): string;\n    getManifest(): {manifest_version: number, ...};\n  |};\n}\ndeclare var module: {bundle: ParcelRequire, ...};\ndeclare var HMR_HOST: string;\ndeclare var HMR_PORT: string;\ndeclare var HMR_SERVER_PORT: string;\ndeclare var HMR_ENV_HASH: string;\ndeclare var HMR_SECURE: boolean;\ndeclare var HMR_USE_SSE: boolean;\ndeclare var chrome: ExtensionContext;\ndeclare var browser: ExtensionContext;\ndeclare var __parcel__import__: (string) => Promise<void>;\ndeclare var __parcel__importScripts__: (string) => Promise<void>;\ndeclare var globalThis: typeof self;\ndeclare var ServiceWorkerGlobalScope: Object;\n*/\nvar OVERLAY_ID = '__parcel__error__overlay__';\nvar OldModule = module.bundle.Module;\nfunction Module(moduleName) {\n  OldModule.call(this, moduleName);\n  this.hot = {\n    data: module.bundle.hotData[moduleName],\n    _acceptCallbacks: [],\n    _disposeCallbacks: [],\n    accept: function (fn) {\n      this._acceptCallbacks.push(fn || function () {});\n    },\n    dispose: function (fn) {\n      this._disposeCallbacks.push(fn);\n    }\n  };\n  module.bundle.hotData[moduleName] = undefined;\n}\nmodule.bundle.Module = Module;\nmodule.bundle.hotData = {};\nvar checkedAssets /*: {|[string]: boolean|} */,\n  disposedAssets /*: {|[string]: boolean|} */,\n  assetsToDispose /*: Array<[ParcelRequire, string]> */,\n  assetsToAccept /*: Array<[ParcelRequire, string]> */,\n  bundleNotFound = false;\nfunction getHostname() {\n  return HMR_HOST || (typeof location !== 'undefined' && location.protocol.indexOf('http') === 0 ? location.hostname : 'localhost');\n}\nfunction getPort() {\n  return HMR_PORT || (typeof location !== 'undefined' ? location.port : HMR_SERVER_PORT);\n}\n\n// eslint-disable-next-line no-redeclare\nlet WebSocket = globalThis.WebSocket;\nif (!WebSocket && typeof module.bundle.root === 'function') {\n  try {\n    // eslint-disable-next-line no-global-assign\n    WebSocket = module.bundle.root('ws');\n  } catch {\n    // ignore.\n  }\n}\nvar hostname = getHostname();\nvar port = getPort();\nvar protocol = HMR_SECURE || typeof location !== 'undefined' && location.protocol === 'https:' && !['localhost', '127.0.0.1', '0.0.0.0'].includes(hostname) ? 'wss' : 'ws';\n\n// eslint-disable-next-line no-redeclare\nvar parent = module.bundle.parent;\nif (!parent || !parent.isParcelRequire) {\n  // Web extension context\n  var extCtx = typeof browser === 'undefined' ? typeof chrome === 'undefined' ? null : chrome : browser;\n\n  // Safari doesn't support sourceURL in error stacks.\n  // eval may also be disabled via CSP, so do a quick check.\n  var supportsSourceURL = false;\n  try {\n    (0, eval)('throw new Error(\"test\"); //# sourceURL=test.js');\n  } catch (err) {\n    supportsSourceURL = err.stack.includes('test.js');\n  }\n  var ws;\n  if (HMR_USE_SSE) {\n    ws = new EventSource('/__parcel_hmr');\n  } else {\n    try {\n      // If we're running in the dev server's node runner, listen for messages on the parent port.\n      let {\n        workerData,\n        parentPort\n      } = module.bundle.root('node:worker_threads') /*: any*/;\n      if (workerData !== null && workerData !== void 0 && workerData.__parcel) {\n        parentPort.on('message', async message => {\n          try {\n            await handleMessage(message);\n            parentPort.postMessage('updated');\n          } catch {\n            parentPort.postMessage('restart');\n          }\n        });\n\n        // After the bundle has finished running, notify the dev server that the HMR update is complete.\n        queueMicrotask(() => parentPort.postMessage('ready'));\n      }\n    } catch {\n      if (typeof WebSocket !== 'undefined') {\n        try {\n          ws = new WebSocket(protocol + '://' + hostname + (port ? ':' + port : '') + '/');\n        } catch (err) {\n          if (err.message) {\n            console.error(err.message);\n          }\n        }\n      }\n    }\n  }\n  if (ws) {\n    // $FlowFixMe\n    ws.onmessage = async function (event /*: {data: string, ...} */) {\n      var data /*: HMRMessage */ = JSON.parse(event.data);\n      await handleMessage(data);\n    };\n    if (ws instanceof WebSocket) {\n      ws.onerror = function (e) {\n        if (e.message) {\n          console.error(e.message);\n        }\n      };\n      ws.onclose = function () {\n        console.warn('[parcel] 🚨 Connection to the HMR server was lost');\n      };\n    }\n  }\n}\nasync function handleMessage(data /*: HMRMessage */) {\n  checkedAssets = {} /*: {|[string]: boolean|} */;\n  disposedAssets = {} /*: {|[string]: boolean|} */;\n  assetsToAccept = [];\n  assetsToDispose = [];\n  bundleNotFound = false;\n  if (data.type === 'reload') {\n    fullReload();\n  } else if (data.type === 'update') {\n    // Remove error overlay if there is one\n    if (typeof document !== 'undefined') {\n      removeErrorOverlay();\n    }\n    let assets = data.assets;\n\n    // Handle HMR Update\n    let handled = assets.every(asset => {\n      return asset.type === 'css' || asset.type === 'js' && hmrAcceptCheck(module.bundle.root, asset.id, asset.depsByBundle);\n    });\n\n    // Dispatch a custom event in case a bundle was not found. This might mean\n    // an asset on the server changed and we should reload the page. This event\n    // gives the client an opportunity to refresh without losing state\n    // (e.g. via React Server Components). If e.preventDefault() is not called,\n    // we will trigger a full page reload.\n    if (handled && bundleNotFound && assets.some(a => a.envHash !== HMR_ENV_HASH) && typeof window !== 'undefined' && typeof CustomEvent !== 'undefined') {\n      handled = !window.dispatchEvent(new CustomEvent('parcelhmrreload', {\n        cancelable: true\n      }));\n    }\n    if (handled) {\n      console.clear();\n\n      // Dispatch custom event so other runtimes (e.g React Refresh) are aware.\n      if (typeof window !== 'undefined' && typeof CustomEvent !== 'undefined') {\n        window.dispatchEvent(new CustomEvent('parcelhmraccept'));\n      }\n      await hmrApplyUpdates(assets);\n      hmrDisposeQueue();\n\n      // Run accept callbacks. This will also re-execute other disposed assets in topological order.\n      let processedAssets = {};\n      for (let i = 0; i < assetsToAccept.length; i++) {\n        let id = assetsToAccept[i][1];\n        if (!processedAssets[id]) {\n          hmrAccept(assetsToAccept[i][0], id);\n          processedAssets[id] = true;\n        }\n      }\n    } else fullReload();\n  }\n  if (data.type === 'error') {\n    // Log parcel errors to console\n    for (let ansiDiagnostic of data.diagnostics.ansi) {\n      let stack = ansiDiagnostic.codeframe ? ansiDiagnostic.codeframe : ansiDiagnostic.stack;\n      console.error('🚨 [parcel]: ' + ansiDiagnostic.message + '\\n' + stack + '\\n\\n' + ansiDiagnostic.hints.join('\\n'));\n    }\n    if (typeof document !== 'undefined') {\n      // Render the fancy html overlay\n      removeErrorOverlay();\n      var overlay = createErrorOverlay(data.diagnostics.html);\n      // $FlowFixMe\n      document.body.appendChild(overlay);\n    }\n  }\n}\nfunction removeErrorOverlay() {\n  var overlay = document.getElementById(OVERLAY_ID);\n  if (overlay) {\n    overlay.remove();\n    console.log('[parcel] ✨ Error resolved');\n  }\n}\nfunction createErrorOverlay(diagnostics) {\n  var overlay = document.createElement('div');\n  overlay.id = OVERLAY_ID;\n  let errorHTML = '<div style=\"background: black; opacity: 0.85; font-size: 16px; color: white; position: fixed; height: 100%; width: 100%; top: 0px; left: 0px; padding: 30px; font-family: Menlo, Consolas, monospace; z-index: 9999;\">';\n  for (let diagnostic of diagnostics) {\n    let stack = diagnostic.frames.length ? diagnostic.frames.reduce((p, frame) => {\n      return `${p}\n<a href=\"${protocol === 'wss' ? 'https' : 'http'}://${hostname}:${port}/__parcel_launch_editor?file=${encodeURIComponent(frame.location)}\" style=\"text-decoration: underline; color: #888\" onclick=\"fetch(this.href); return false\">${frame.location}</a>\n${frame.code}`;\n    }, '') : diagnostic.stack;\n    errorHTML += `\n      <div>\n        <div style=\"font-size: 18px; font-weight: bold; margin-top: 20px;\">\n          🚨 ${diagnostic.message}\n        </div>\n        <pre>${stack}</pre>\n        <div>\n          ${diagnostic.hints.map(hint => '<div>💡 ' + hint + '</div>').join('')}\n        </div>\n        ${diagnostic.documentation ? `<div>📝 <a style=\"color: violet\" href=\"${diagnostic.documentation}\" target=\"_blank\">Learn more</a></div>` : ''}\n      </div>\n    `;\n  }\n  errorHTML += '</div>';\n  overlay.innerHTML = errorHTML;\n  return overlay;\n}\nfunction fullReload() {\n  if (typeof location !== 'undefined' && 'reload' in location) {\n    location.reload();\n  } else if (typeof extCtx !== 'undefined' && extCtx && extCtx.runtime && extCtx.runtime.reload) {\n    extCtx.runtime.reload();\n  } else {\n    try {\n      let {\n        workerData,\n        parentPort\n      } = module.bundle.root('node:worker_threads') /*: any*/;\n      if (workerData !== null && workerData !== void 0 && workerData.__parcel) {\n        parentPort.postMessage('restart');\n      }\n    } catch (err) {\n      console.error('[parcel] ⚠️ An HMR update was not accepted. Please restart the process.');\n    }\n  }\n}\nfunction getParents(bundle, id) /*: Array<[ParcelRequire, string]> */{\n  var modules = bundle.modules;\n  if (!modules) {\n    return [];\n  }\n  var parents = [];\n  var k, d, dep;\n  for (k in modules) {\n    for (d in modules[k][1]) {\n      dep = modules[k][1][d];\n      if (dep === id || Array.isArray(dep) && dep[dep.length - 1] === id) {\n        parents.push([bundle, k]);\n      }\n    }\n  }\n  if (bundle.parent) {\n    parents = parents.concat(getParents(bundle.parent, id));\n  }\n  return parents;\n}\nfunction updateLink(link) {\n  var href = link.getAttribute('href');\n  if (!href) {\n    return;\n  }\n  var newLink = link.cloneNode();\n  newLink.onload = function () {\n    if (link.parentNode !== null) {\n      // $FlowFixMe\n      link.parentNode.removeChild(link);\n    }\n  };\n  newLink.setAttribute('href',\n  // $FlowFixMe\n  href.split('?')[0] + '?' + Date.now());\n  // $FlowFixMe\n  link.parentNode.insertBefore(newLink, link.nextSibling);\n}\nvar cssTimeout = null;\nfunction reloadCSS() {\n  if (cssTimeout || typeof document === 'undefined') {\n    return;\n  }\n  cssTimeout = setTimeout(function () {\n    var links = document.querySelectorAll('link[rel=\"stylesheet\"]');\n    for (var i = 0; i < links.length; i++) {\n      // $FlowFixMe[incompatible-type]\n      var href /*: string */ = links[i].getAttribute('href');\n      var hostname = getHostname();\n      var servedFromHMRServer = hostname === 'localhost' ? new RegExp('^(https?:\\\\/\\\\/(0.0.0.0|127.0.0.1)|localhost):' + getPort()).test(href) : href.indexOf(hostname + ':' + getPort());\n      var absolute = /^https?:\\/\\//i.test(href) && href.indexOf(location.origin) !== 0 && !servedFromHMRServer;\n      if (!absolute) {\n        updateLink(links[i]);\n      }\n    }\n    cssTimeout = null;\n  }, 50);\n}\nfunction hmrDownload(asset) {\n  if (asset.type === 'js') {\n    if (typeof document !== 'undefined') {\n      let script = document.createElement('script');\n      script.src = asset.url + '?t=' + Date.now();\n      if (asset.outputFormat === 'esmodule') {\n        script.type = 'module';\n      }\n      return new Promise((resolve, reject) => {\n        var _document$head;\n        script.onload = () => resolve(script);\n        script.onerror = reject;\n        (_document$head = document.head) === null || _document$head === void 0 || _document$head.appendChild(script);\n      });\n    } else if (typeof importScripts === 'function') {\n      // Worker scripts\n      if (asset.outputFormat === 'esmodule') {\n        return __parcel__import__(asset.url + '?t=' + Date.now());\n      } else {\n        return new Promise((resolve, reject) => {\n          try {\n            __parcel__importScripts__(asset.url + '?t=' + Date.now());\n            resolve();\n          } catch (err) {\n            reject(err);\n          }\n        });\n      }\n    }\n  }\n}\nasync function hmrApplyUpdates(assets) {\n  global.parcelHotUpdate = Object.create(null);\n  let scriptsToRemove;\n  try {\n    // If sourceURL comments aren't supported in eval, we need to load\n    // the update from the dev server over HTTP so that stack traces\n    // are correct in errors/logs. This is much slower than eval, so\n    // we only do it if needed (currently just Safari).\n    // https://bugs.webkit.org/show_bug.cgi?id=137297\n    // This path is also taken if a CSP disallows eval.\n    if (!supportsSourceURL) {\n      let promises = assets.map(asset => {\n        var _hmrDownload;\n        return (_hmrDownload = hmrDownload(asset)) === null || _hmrDownload === void 0 ? void 0 : _hmrDownload.catch(err => {\n          // Web extension fix\n          if (extCtx && extCtx.runtime && extCtx.runtime.getManifest().manifest_version == 3 && typeof ServiceWorkerGlobalScope != 'undefined' && global instanceof ServiceWorkerGlobalScope) {\n            extCtx.runtime.reload();\n            return;\n          }\n          throw err;\n        });\n      });\n      scriptsToRemove = await Promise.all(promises);\n    }\n    assets.forEach(function (asset) {\n      hmrApply(module.bundle.root, asset);\n    });\n  } finally {\n    delete global.parcelHotUpdate;\n    if (scriptsToRemove) {\n      scriptsToRemove.forEach(script => {\n        if (script) {\n          var _document$head2;\n          (_document$head2 = document.head) === null || _document$head2 === void 0 || _document$head2.removeChild(script);\n        }\n      });\n    }\n  }\n}\nfunction hmrApply(bundle /*: ParcelRequire */, asset /*:  HMRAsset */) {\n  var modules = bundle.modules;\n  if (!modules) {\n    return;\n  }\n  if (asset.type === 'css') {\n    reloadCSS();\n  } else if (asset.type === 'js') {\n    let deps = asset.depsByBundle[bundle.HMR_BUNDLE_ID];\n    if (deps) {\n      if (modules[asset.id]) {\n        // Remove dependencies that are removed and will become orphaned.\n        // This is necessary so that if the asset is added back again, the cache is gone, and we prevent a full page reload.\n        let oldDeps = modules[asset.id][1];\n        for (let dep in oldDeps) {\n          if (!deps[dep] || deps[dep] !== oldDeps[dep]) {\n            let id = oldDeps[dep];\n            let parents = getParents(module.bundle.root, id);\n            if (parents.length === 1) {\n              hmrDelete(module.bundle.root, id);\n            }\n          }\n        }\n      }\n      if (supportsSourceURL) {\n        // Global eval. We would use `new Function` here but browser\n        // support for source maps is better with eval.\n        (0, eval)(asset.output);\n      }\n\n      // $FlowFixMe\n      let fn = global.parcelHotUpdate[asset.id];\n      modules[asset.id] = [fn, deps];\n    }\n\n    // Always traverse to the parent bundle, even if we already replaced the asset in this bundle.\n    // This is required in case modules are duplicated. We need to ensure all instances have the updated code.\n    if (bundle.parent) {\n      hmrApply(bundle.parent, asset);\n    }\n  }\n}\nfunction hmrDelete(bundle, id) {\n  let modules = bundle.modules;\n  if (!modules) {\n    return;\n  }\n  if (modules[id]) {\n    // Collect dependencies that will become orphaned when this module is deleted.\n    let deps = modules[id][1];\n    let orphans = [];\n    for (let dep in deps) {\n      let parents = getParents(module.bundle.root, deps[dep]);\n      if (parents.length === 1) {\n        orphans.push(deps[dep]);\n      }\n    }\n\n    // Delete the module. This must be done before deleting dependencies in case of circular dependencies.\n    delete modules[id];\n    delete bundle.cache[id];\n\n    // Now delete the orphans.\n    orphans.forEach(id => {\n      hmrDelete(module.bundle.root, id);\n    });\n  } else if (bundle.parent) {\n    hmrDelete(bundle.parent, id);\n  }\n}\nfunction hmrAcceptCheck(bundle /*: ParcelRequire */, id /*: string */, depsByBundle /*: ?{ [string]: { [string]: string } }*/) {\n  checkedAssets = {};\n  if (hmrAcceptCheckOne(bundle, id, depsByBundle)) {\n    return true;\n  }\n\n  // Traverse parents breadth first. All possible ancestries must accept the HMR update, or we'll reload.\n  let parents = getParents(module.bundle.root, id);\n  let accepted = false;\n  while (parents.length > 0) {\n    let v = parents.shift();\n    let a = hmrAcceptCheckOne(v[0], v[1], null);\n    if (a) {\n      // If this parent accepts, stop traversing upward, but still consider siblings.\n      accepted = true;\n    } else if (a !== null) {\n      // Otherwise, queue the parents in the next level upward.\n      let p = getParents(module.bundle.root, v[1]);\n      if (p.length === 0) {\n        // If there are no parents, then we've reached an entry without accepting. Reload.\n        accepted = false;\n        break;\n      }\n      parents.push(...p);\n    }\n  }\n  return accepted;\n}\nfunction hmrAcceptCheckOne(bundle /*: ParcelRequire */, id /*: string */, depsByBundle /*: ?{ [string]: { [string]: string } }*/) {\n  var modules = bundle.modules;\n  if (!modules) {\n    return;\n  }\n  if (depsByBundle && !depsByBundle[bundle.HMR_BUNDLE_ID]) {\n    // If we reached the root bundle without finding where the asset should go,\n    // there's nothing to do. Mark as \"accepted\" so we don't reload the page.\n    if (!bundle.parent) {\n      bundleNotFound = true;\n      return true;\n    }\n    return hmrAcceptCheckOne(bundle.parent, id, depsByBundle);\n  }\n  if (checkedAssets[id]) {\n    return null;\n  }\n  checkedAssets[id] = true;\n  var cached = bundle.cache[id];\n  if (!cached) {\n    return true;\n  }\n  assetsToDispose.push([bundle, id]);\n  if (cached && cached.hot && cached.hot._acceptCallbacks.length) {\n    assetsToAccept.push([bundle, id]);\n    return true;\n  }\n  return false;\n}\nfunction hmrDisposeQueue() {\n  // Dispose all old assets.\n  for (let i = 0; i < assetsToDispose.length; i++) {\n    let id = assetsToDispose[i][1];\n    if (!disposedAssets[id]) {\n      hmrDispose(assetsToDispose[i][0], id);\n      disposedAssets[id] = true;\n    }\n  }\n  assetsToDispose = [];\n}\nfunction hmrDispose(bundle /*: ParcelRequire */, id /*: string */) {\n  var cached = bundle.cache[id];\n  bundle.hotData[id] = {};\n  if (cached && cached.hot) {\n    cached.hot.data = bundle.hotData[id];\n  }\n  if (cached && cached.hot && cached.hot._disposeCallbacks.length) {\n    cached.hot._disposeCallbacks.forEach(function (cb) {\n      cb(bundle.hotData[id]);\n    });\n  }\n  delete bundle.cache[id];\n}\nfunction hmrAccept(bundle /*: ParcelRequire */, id /*: string */) {\n  // Execute the module.\n  bundle(id);\n\n  // Run the accept callbacks in the new version of the module.\n  var cached = bundle.cache[id];\n  if (cached && cached.hot && cached.hot._acceptCallbacks.length) {\n    let assetsToAlsoAccept = [];\n    cached.hot._acceptCallbacks.forEach(function (cb) {\n      let additionalAssets = cb(function () {\n        return getParents(module.bundle.root, id);\n      });\n      if (Array.isArray(additionalAssets) && additionalAssets.length) {\n        assetsToAlsoAccept.push(...additionalAssets);\n      }\n    });\n    if (assetsToAlsoAccept.length) {\n      let handled = assetsToAlsoAccept.every(function (a) {\n        return hmrAcceptCheck(a[0], a[1]);\n      });\n      if (!handled) {\n        return fullReload();\n      }\n      hmrDisposeQueue();\n    }\n  }\n}","(function (global, factory) {\n    typeof exports === 'object' && typeof module !== 'undefined' ? factory(exports) :\n    typeof define === 'function' && define.amd ? define(['exports'], factory) :\n    (global = typeof globalThis !== 'undefined' ? globalThis : global || self, factory(global.countUp = {}));\n}(this, (function (exports) { 'use strict';\n\n    var __assign = (undefined && undefined.__assign) || function () {\n        __assign = Object.assign || function(t) {\n            for (var s, i = 1, n = arguments.length; i < n; i++) {\n                s = arguments[i];\n                for (var p in s) if (Object.prototype.hasOwnProperty.call(s, p))\n                    t[p] = s[p];\n            }\n            return t;\n        };\n        return __assign.apply(this, arguments);\n    };\n    // playground: stackblitz.com/edit/countup-typescript\n    var CountUp = /** @class */ (function () {\n        function CountUp(target, endVal, options) {\n            var _this = this;\n            this.target = target;\n            this.endVal = endVal;\n            this.options = options;\n            this.version = '2.0.7';\n            this.defaults = {\n                startVal: 0,\n                decimalPlaces: 0,\n                duration: 2,\n                useEasing: true,\n                useGrouping: true,\n                smartEasingThreshold: 999,\n                smartEasingAmount: 333,\n                separator: ',',\n                decimal: '.',\n                prefix: '',\n                suffix: ''\n            };\n            this.finalEndVal = null; // for smart easing\n            this.useEasing = true;\n            this.countDown = false;\n            this.error = '';\n            this.startVal = 0;\n            this.paused = true;\n            this.count = function (timestamp) {\n                if (!_this.startTime) {\n                    _this.startTime = timestamp;\n                }\n                var progress = timestamp - _this.startTime;\n                _this.remaining = _this.duration - progress;\n                // to ease or not to ease\n                if (_this.useEasing) {\n                    if (_this.countDown) {\n                        _this.frameVal = _this.startVal - _this.easingFn(progress, 0, _this.startVal - _this.endVal, _this.duration);\n                    }\n                    else {\n                        _this.frameVal = _this.easingFn(progress, _this.startVal, _this.endVal - _this.startVal, _this.duration);\n                    }\n                }\n                else {\n                    if (_this.countDown) {\n                        _this.frameVal = _this.startVal - ((_this.startVal - _this.endVal) * (progress / _this.duration));\n                    }\n                    else {\n                        _this.frameVal = _this.startVal + (_this.endVal - _this.startVal) * (progress / _this.duration);\n                    }\n                }\n                // don't go past endVal since progress can exceed duration in the last frame\n                if (_this.countDown) {\n                    _this.frameVal = (_this.frameVal < _this.endVal) ? _this.endVal : _this.frameVal;\n                }\n                else {\n                    _this.frameVal = (_this.frameVal > _this.endVal) ? _this.endVal : _this.frameVal;\n                }\n                // decimal\n                _this.frameVal = Number(_this.frameVal.toFixed(_this.options.decimalPlaces));\n                // format and print value\n                _this.printValue(_this.frameVal);\n                // whether to continue\n                if (progress < _this.duration) {\n                    _this.rAF = requestAnimationFrame(_this.count);\n                }\n                else if (_this.finalEndVal !== null) {\n                    // smart easing\n                    _this.update(_this.finalEndVal);\n                }\n                else {\n                    if (_this.callback) {\n                        _this.callback();\n                    }\n                }\n            };\n            // default format and easing functions\n            this.formatNumber = function (num) {\n                var neg = (num < 0) ? '-' : '';\n                var result, x, x1, x2, x3;\n                result = Math.abs(num).toFixed(_this.options.decimalPlaces);\n                result += '';\n                x = result.split('.');\n                x1 = x[0];\n                x2 = x.length > 1 ? _this.options.decimal + x[1] : '';\n                if (_this.options.useGrouping) {\n                    x3 = '';\n                    for (var i = 0, len = x1.length; i < len; ++i) {\n                        if (i !== 0 && (i % 3) === 0) {\n                            x3 = _this.options.separator + x3;\n                        }\n                        x3 = x1[len - i - 1] + x3;\n                    }\n                    x1 = x3;\n                }\n                // optional numeral substitution\n                if (_this.options.numerals && _this.options.numerals.length) {\n                    x1 = x1.replace(/[0-9]/g, function (w) { return _this.options.numerals[+w]; });\n                    x2 = x2.replace(/[0-9]/g, function (w) { return _this.options.numerals[+w]; });\n                }\n                return neg + _this.options.prefix + x1 + x2 + _this.options.suffix;\n            };\n            this.easeOutExpo = function (t, b, c, d) {\n                return c * (-Math.pow(2, -10 * t / d) + 1) * 1024 / 1023 + b;\n            };\n            this.options = __assign(__assign({}, this.defaults), options);\n            this.formattingFn = (this.options.formattingFn) ?\n                this.options.formattingFn : this.formatNumber;\n            this.easingFn = (this.options.easingFn) ?\n                this.options.easingFn : this.easeOutExpo;\n            this.startVal = this.validateValue(this.options.startVal);\n            this.frameVal = this.startVal;\n            this.endVal = this.validateValue(endVal);\n            this.options.decimalPlaces = Math.max(this.options.decimalPlaces);\n            this.resetDuration();\n            this.options.separator = String(this.options.separator);\n            this.useEasing = this.options.useEasing;\n            if (this.options.separator === '') {\n                this.options.useGrouping = false;\n            }\n            this.el = (typeof target === 'string') ? document.getElementById(target) : target;\n            if (this.el) {\n                this.printValue(this.startVal);\n            }\n            else {\n                this.error = '[CountUp] target is null or undefined';\n            }\n        }\n        // determines where easing starts and whether to count down or up\n        CountUp.prototype.determineDirectionAndSmartEasing = function () {\n            var end = (this.finalEndVal) ? this.finalEndVal : this.endVal;\n            this.countDown = (this.startVal > end);\n            var animateAmount = end - this.startVal;\n            if (Math.abs(animateAmount) > this.options.smartEasingThreshold) {\n                this.finalEndVal = end;\n                var up = (this.countDown) ? 1 : -1;\n                this.endVal = end + (up * this.options.smartEasingAmount);\n                this.duration = this.duration / 2;\n            }\n            else {\n                this.endVal = end;\n                this.finalEndVal = null;\n            }\n            if (this.finalEndVal) {\n                this.useEasing = false;\n            }\n            else {\n                this.useEasing = this.options.useEasing;\n            }\n        };\n        // start animation\n        CountUp.prototype.start = function (callback) {\n            if (this.error) {\n                return;\n            }\n            this.callback = callback;\n            if (this.duration > 0) {\n                this.determineDirectionAndSmartEasing();\n                this.paused = false;\n                this.rAF = requestAnimationFrame(this.count);\n            }\n            else {\n                this.printValue(this.endVal);\n            }\n        };\n        // pause/resume animation\n        CountUp.prototype.pauseResume = function () {\n            if (!this.paused) {\n                cancelAnimationFrame(this.rAF);\n            }\n            else {\n                this.startTime = null;\n                this.duration = this.remaining;\n                this.startVal = this.frameVal;\n                this.determineDirectionAndSmartEasing();\n                this.rAF = requestAnimationFrame(this.count);\n            }\n            this.paused = !this.paused;\n        };\n        // reset to startVal so animation can be run again\n        CountUp.prototype.reset = function () {\n            cancelAnimationFrame(this.rAF);\n            this.paused = true;\n            this.resetDuration();\n            this.startVal = this.validateValue(this.options.startVal);\n            this.frameVal = this.startVal;\n            this.printValue(this.startVal);\n        };\n        // pass a new endVal and start animation\n        CountUp.prototype.update = function (newEndVal) {\n            cancelAnimationFrame(this.rAF);\n            this.startTime = null;\n            this.endVal = this.validateValue(newEndVal);\n            if (this.endVal === this.frameVal) {\n                return;\n            }\n            this.startVal = this.frameVal;\n            if (!this.finalEndVal) {\n                this.resetDuration();\n            }\n            this.finalEndVal = null;\n            this.determineDirectionAndSmartEasing();\n            this.rAF = requestAnimationFrame(this.count);\n        };\n        CountUp.prototype.printValue = function (val) {\n            var result = this.formattingFn(val);\n            if (this.el.tagName === 'INPUT') {\n                var input = this.el;\n                input.value = result;\n            }\n            else if (this.el.tagName === 'text' || this.el.tagName === 'tspan') {\n                this.el.textContent = result;\n            }\n            else {\n                this.el.innerHTML = result;\n            }\n        };\n        CountUp.prototype.ensureNumber = function (n) {\n            return (typeof n === 'number' && !isNaN(n));\n        };\n        CountUp.prototype.validateValue = function (value) {\n            var newValue = Number(value);\n            if (!this.ensureNumber(newValue)) {\n                this.error = \"[CountUp] invalid start or end value: \" + value;\n                return null;\n            }\n            else {\n                return newValue;\n            }\n        };\n        CountUp.prototype.resetDuration = function () {\n            this.startTime = null;\n            this.duration = Number(this.options.duration) * 1000;\n            this.remaining = this.duration;\n        };\n        return CountUp;\n    }());\n\n    exports.CountUp = CountUp;\n\n    Object.defineProperty(exports, '__esModule', { value: true });\n\n})));\n"],"names":[],"version":3,"file":"countUp.umd.js.map","sourceRoot":"../../../"}